Connects Claude AI to Blender for prompt-assisted 3D modeling and manipulation.
BlenderMCP - Blender Model Context Protocol Integration
BlenderMCP connects Blender to Claude AI through the Model Context Protocol (MCP), allowing Claude to directly interact with and control Blender. This integration enables prompt assisted 3D modeling, scene creation, and manipulation.
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Join the Community
Give feedback, get inspired, and build on top of the MCP: Discord
Supporters
All supporters:
Current version(1.5.5)
- Added Hunyuan3D support
- View screenshots for Blender viewport to better understand the scene
- Search and download Sketchfab models
- Support for Poly Haven assets through their API
- Support to generate 3D models using Hyper3D Rodin
- Run Blender MCP on a remote host
- Telemetry for tools executed (completely anonymous)
Installating a new version (existing users)
- For newcomers, you can go straight to Installation. For existing users, see the points below
- Download the latest addon.py file and replace the older one, then add it to Blender
- Delete the MCP server from Claude and add it back again, and you should be good to go!
Features
- Two-way communication: Connect Claude AI to Blender through a socket-based server
- Object manipulation: Create, modify, and delete 3D objects in Blender
- Material control: Apply and modify materials and colors
- Scene inspection: Get detailed information about the current Blender scene
- Code execution: Run arbitrary Python code in Blender from Claude
Components
The system consists of two main components:
- Blender Addon (
addon.py): A Blender addon that creates a socket server within Blender to receive and execute commands - MCP Server (
src/blender_mcp/server.py): A Python server that implements the Model Context Protocol and connects to the Blender addon
Installation
Prerequisites
- Blender 3.0 or newer
- Python 3.10 or newer
- uv package manager:
If you're on Mac, please install uv as
brew install uv
On Windows
powershell -c "irm https://astral.sh/uv/install.ps1 | iex"
and then add uv to the user path in Windows (you may need to restart Claude Desktop after):
$localBin = "$env:USERPROFILE\.local\bin"
$userPath = [Environment]::GetEnvironmentVariable("Path", "User")
[Environment]::SetEnvironmentVariable("Path", "$userPath;$localBin", "User")
Otherwise installation instructions are on their website: Install uv
⚠️ Do not proceed before installing UV
Environment Variables
The following environment variables can be used to configure the Blender connection:
BLENDER_HOST: Host address for Blender socket server (default: "localhost")BLENDER_PORT: Port number for Blender socket server (default: 9876)
Example:
export BLENDER_HOST='host.docker.internal'
export BLENDER_PORT=9876
Claude for Desktop Integration
Watch the setup instruction video (Assuming you have already installed uv)
Go to Claude > Settings > Developer > Edit Config > claude_desktop_config.json to include the following:
{
"mcpServers": {
"blender": {
"command": "uvx",
"args": [
"blender-mcp"
]
}
}
}
Claude Code
Use the Claude Code CLI to add the blender MCP server:
claude mcp add blender uvx blender-mcp
Cursor integration
For Mac users, go to Settings > MCP and paste the following
- To use as a global server, use "add new global MCP server" button and paste
- To use as a project specific server, create
.cursor/mcp.jsonin the root of the project and paste
{
"mcpServers": {
"blender": {
"command": "uvx",
"args": [
"blender-mcp"
]
}
}
}
For Windows users, go to Settings > MCP > Add Server, add a new server with the following settings:
{
"mcpServers": {
"blender": {
"command": "cmd",
"args": [
"/c",
"uvx",
"blender-mcp"
]
}
}
}
⚠️ Only run one instance of the MCP server (either on Cursor or Claude Desktop), not both
Visual Studio Code Integration
Prerequisites:
Tools (1)
blender_commandExecutes commands to manipulate 3D objects, materials, and scene properties within Blender.Environment Variables
BLENDER_HOSTHost address for Blender socket serverBLENDER_PORTPort number for Blender socket serverConfiguration
{"mcpServers": {"blender": {"command": "uvx", "args": ["blender-mcp"]}}}