Roblox Studio MCP Server

Control Roblox Studio from AI coding tools for workspace and script management.

README.md

Roblox Studio MCP

Experimental. This is an active work-in-progress. APIs will change, features may break, and the rendered screenshots are blocky approximations — not pixel-accurate previews. Use at your own risk. Contributions and bug reports welcome.

An MCP (Model Context Protocol) server for controlling Roblox Studio from AI coding tools like OpenCode. Provides workspace exploration, instance manipulation, script management, toolbox integration, playtest controls, and viewport rendering.

Architecture

OpenCode / Claude ──stdio/MCP──> MCP Server (Node.js) ──HTTP──> Studio Plugin (Lua)
                                  :28821 bridge                  polls for commands

The MCP server runs a small HTTP server on 127.0.0.1:28821. The Roblox Studio plugin polls this server every 250ms for pending commands, executes them inside Studio, and posts results back.

Setup

1. Install dependencies and build

npm install
npm run build

2. Install the Studio plugin

Automatic:

npm run install-plugin

Manual:

Copy plugin/RobloxStudioMCP.server.lua to your Roblox Studio plugins folder:

Platform Path
macOS ~/Documents/Roblox/Plugins/
Windows %LOCALAPPDATA%\Roblox\Plugins\

3. Activate the plugin

In Studio, click the MCP Bridge button in the toolbar. A status widget will appear showing connection state.

Note: Plugin HTTP requests are not gated by the "Allow HTTP Requests" game setting. That setting only applies to game scripts — plugins can make HTTP calls freely.

4. Configure OpenCode

The included opencode.json works when you run OpenCode from the project root:

{
  "mcp": {
    "roblox-studio": {
      "type": "local",
      "command": ["node", "dist/index.js"],
      "environment": {
        "ROBLOX_MCP_PORT": "28821"
      }
    }
  },
  "default_agent": "studio"
}

If you want to use this from a different project, use the absolute path to dist/index.js in the command array.

Tools (6 consolidated)

All tools use an action parameter to select the specific operation.

`roblox_get` — Read-only queries

Action Description
ping Check plugin connection status and get place info
tree ASCII tree view of the instance hierarchy
search Search by name substring and/or class name
instance Get detailed info about a specific instance
properties Read all common properties of an instance
descendants_summary Class breakdown with counts for descendants
selection Get currently selected instances
output_log Read recent Output window entries
texture_info Get texture/decal asset IDs for an instance and descendants

`roblox_manage` — Instance mutations

Action Description
create Create Part, Model, Folder, etc. with properties
create_multiple Batch create multiple instances at once
update Update properties (Position, Size, Color, etc.)
reset_pivot Reset a Model's WorldPivot to bounding box center
delete Destroy an instance (undoable)
clone Clone with optional rename/reparent
reparent Move an instance to a new parent
set_selection Select specific instances
undo Undo last action
redo Redo last undone action

`roblox_script` — Script CRUD & execution

Action Description
create Create Script/LocalScript/ModuleScript
read Read script source and metadata
update Update source code (works with open editors)
execute Execute a Lua snippet in Studio context

`roblox_scene` — Camera & screenshots

Action Description
screenshot Render a PNG of the current viewport (geometry + color + materials, no textures)
move_camera Position camera explicitly or auto-frame on an instance

`roblox_toolbox` — Creator Store

Action Description
search Search for free models/decals/audio
insert Insert a toolbox asset by ID
strip_scripts Remove all scripts from an inserted model

`roblox_playtest` — Test sessions

Action Description
start Begin a playtest session
stop Stop the current playtest
status Get current state (Edit/Run/Play)
move_camera Move camera during playtest
fire_click Fire a ClickDetector
fire_proximity Trigger a ProximityPrompt
get_state Read game state (players, leaderstats)
execute Run Lua in the live game context

Instance Paths

Instances are referenced by dot-separated paths from game:

Workspace                         -- game.Workspace
Workspace.SpawnLocation           -- a SpawnLocation in Workspace
ServerScriptService.GameScript    -- a script in ServerScriptService
ReplicatedS

Tools 6

roblox_getRead-only queries for workspace hierarchy, instances, properties, and logs.
roblox_manageInstance mutations including creation, updates, deletion, and selection.
roblox_scriptScript CRUD operations and Lua snippet execution.
roblox_sceneCamera control and viewport screenshot rendering.
roblox_toolboxIntegration with the Roblox Creator Store for searching and inserting assets.
roblox_playtestControl and monitor active playtest sessions.

Environment Variables

ROBLOX_MCP_PORTThe port used for the HTTP bridge between the MCP server and the Roblox Studio plugin.

Try it

Show me an ASCII tree view of the current workspace hierarchy.
Create a new Part in the Workspace and set its position to 0, 10, 0.
Search for all scripts in the project and read the source code of the main game script.
Start a playtest session and check the current game state.
Take a screenshot of the current viewport to visualize the scene.

Frequently Asked Questions

What are the key features of Roblox Studio MCP?

Workspace exploration and instance hierarchy visualization. Full instance manipulation including creation, cloning, and property updates. Script management and live Lua snippet execution. Creator Store integration for searching and inserting assets. Playtest session control and monitoring.

What can I use Roblox Studio MCP for?

Automating the creation and placement of game objects via AI prompts. Refactoring or updating multiple scripts across a Roblox project. Generating scene previews and screenshots for documentation. Rapidly testing game logic by executing Lua snippets during development.

How do I install Roblox Studio MCP?

Install Roblox Studio MCP by running: npm install && npm run build

What MCP clients work with Roblox Studio MCP?

Roblox Studio MCP works with any MCP-compatible client including Claude Desktop, Claude Code, Cursor, and other editors with MCP support.

Turn this server into reusable context

Keep Roblox Studio MCP docs, env vars, and workflow notes in Conare so your agent carries them across sessions.

Open Conare