Unity MCP MCP Server

$npx -y @bluepuff71/unity-mcp
README.md

Integrate AI assistants directly into the Unity Editor to automate workflows.

A Model Context Protocol server that integrates AI assistants like Claude and Cursor directly into the Unity Editor to automate game development workflows. It provides over 40 built-in tools for scene manipulation and project management, while offering a simple C# API for creating custom extensions.

Configuration

claude_desktop_config.json
{"mcpServers":{"unity-mcp":{"command":"npx","args":["-y","@bluepuff71/unity-mcp"]}}}

Try it

List all the GameObjects currently in my Unity scene.
Create a new folder named 'Scripts' in my Unity project assets.
Modify the transform position of the Main Camera to (0, 5, -10).
Find all C# scripts in the project that contain the word 'PlayerController'.
Add a BoxCollider component to the selected GameObject in the Unity Editor.

Frequently Asked Questions

How do I install Unity MCP?

Install Unity MCP by running: npx -y @bluepuff71/unity-mcp

What MCP clients work with Unity MCP?

Unity MCP works with any MCP-compatible client including Claude Desktop, Claude Code, Cursor, and other editors with MCP support.

Use Unity MCP with Conare

Manage MCP servers visually, upload persistent context, and never start from zero with Claude Code & Codex.

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